《3D插件》(Lumonix Puppetshop v3.12)英文

《3D插件》(Lumonix Puppetshop v3.12)英文
  • 片  名  《3D插件》(Lumonix Puppetshop v3.12)英文
  • 简  介  发行时间: 2006年
  • 类  别  软件
  • 小  类  多媒体类


  • 详细介绍中文名: 3D插件英文名: Lumonix Puppetshop v3.12版本: 英文发行时间: 2006年简介:
    Lumonix Puppetshop v3.12
    运行环境 Win9X/Win2000/WinXP/Win2003/
    [已通过安全检测]Kaspersky Anti-Virus 6.0
    共享服务时间:每天:8点至24:30点
    共享服务器:DonkeyServer No1 . DonkeyServer No5
    [已通过安装测试]WinXP+SP2和WIN2003专业版
    软件版权归原作者及原软件公司所有,如果你喜欢,请购买正版软件
    Puppetshop 是一款免费的 3dsmax 角色设置和动画软件,其主要特性包括:
    ·可在角色设置的任意处添加分支(脊柱、手臂、腿部等)。
    ·可使用 maxs cript 添加自定义分支。
    ·骨骼镜像功能。
    ·可将设置好的骨架保存成文件并应用于另一个角色。
    ·通过网络轻松升级预定义骨骼设置。
    ·能够储存、导入和镜像骨架动画并应用于另一个角色。
    ·能够使用曲线滤镜工具(可自定义)控制动画曲线。
    ·重新定义动画尺寸以适应不同角色。
    ·包含 Linear、TCB 或 XYZ 控制器。
    ·可随时为角色添加自定义约束。
    ·IK/FK 混合。
    ·轻松的脊柱/颈椎控制。
    ·可自行创建角色骨架。
    ·可应用于汽车、摄像机等其它任何物体。
    3D插件-Lumonix SkinFX v1.19
    运行环境 Win9X/Win2000/WinXP/Win2003/
    由Lumonix 开发提供3ds.Max的皮肤编辑插件,拥有强大的皮肤控制以及编辑功能,可以和连接皮肤的骨骼联动,可以为艺术家制造出各种奇异的皮肤扭曲方式,帮助他们塑造人物形象。
    Puppetshop is a Rigging and Animation plugin for 3dsmax 8 (or higher).
    It offers a unique blend of easy to use animator tools, while keeping the backdoor open for technical directors.
    Puppetshop has been used extensively in production environments (both film and games).
    FEATURES
    Create an infinite number of rigs with any number of parts and store them to re-use again and again
    Maxscript expandable Library system to manage your assests
    Store any number of animation clips in a single max file and switch seamlessly
    Use the Clip Editor to stitch together animations, or test in-game blending
    Use animation layers to tweak and blend existing animation
    Import and edit Motion Capture data (BVH)
    Send animation data via BVH to Character Studio, Maya or Motion Builder
    Use a single Time Curve to adjust the timing of your entire animation without adjusting keyframes
    Unique Hierarchy tools allow you to adjust the export hierarchy without ever changing the original source
    Copy and Mirror animation data between bodyparts
    Export to 3dsmax bones or export directly to your game engine
    Optimized trackview shows only the controllers animators care to see
    Unique TD Mode allows the technical director complete access to change ANYTHING in the rig
    Large amount of maxscript code available to expand Puppetshop for your studios needs
    Use the interactive video tutorials to learn how to use Puppetshop in no time
    ADVANTAGES
    Puppetshop removes a lot of the technical headaches from the rigging process
    Save countless hours by not having to rig the same types of skeletons over and over
    All creatures, human (biped) or otherwise are handled the exact same way
    Puppetshop is tightly integrated into 3dsmax, animators will feel at home instantly
    Preview animation blends before wasting programmer time to implement it in-game
    Take previously made animations and tweak them by using layered animation
    Prevent human rigging errors due to the fact that puppetshop automates the entire process via scripting
    Animators cannot accidently break rigs (i.e. un-linking, overwritting controllers or deleting parts of the rig)
    Technical directors can alter rigs when needed
    Puppetshop has been suc
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